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- <CCC>
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- <Model File="objects/Weapons/Equipment/Stabilize_kit/stabilize_kit_fp.chr" RotatePosRoot="180" RotateQuatRoot="0" RotatePosChild="180" RotateQuatChild="180"/>
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- <Model File="objects/Weapons/US/Gauss/Gauss_fp_low.chr" RotatePosRoot="180" RotateQuatRoot="0" RotatePosChild="180" RotateQuatChild="180"/>
- <Model File="objects/Weapons/US/Gauss/Gauss_mounted.chr" RotatePosRoot="180" RotateQuatRoot="0" RotatePosChild="180" RotateQuatChild="180"/>
- <Model File="objects/Weapons/US/Gauss/Gauss_mounted_low.chr" RotatePosRoot="180" RotateQuatRoot="0" RotatePosChild="180" RotateQuatChild="180"/>
- <Model File="objects/Weapons/US/Gauss/Gauss_vehicle.chr" RotatePosRoot="180" RotateQuatRoot="0" RotatePosChild="180" RotateQuatChild="180"/>
- <Model File="objects/Weapons/US/Hurricane/hurricane_fp.chr" RotatePosRoot="180" RotateQuatRoot="0" RotatePosChild="180" RotateQuatChild="180"/>
- <Model File="objects/Weapons/US/LAW/LAW.chr" RotatePosRoot="180" RotateQuatRoot="0" RotatePosChild="180" RotateQuatChild="180"/>
- <Model File="objects/Weapons/US/LAW/LAW_fp.chr" RotatePosRoot="180" RotateQuatRoot="0" RotatePosChild="180" RotateQuatChild="180"/>
- <Model File="objects/Weapons/US/LAW/LAW_low.chr" RotatePosRoot="180" RotateQuatRoot="0" RotatePosChild="180" RotateQuatChild="180"/>
- <Model File="objects/Weapons/US/LAW/law_anim_tp.chr" RotatePosRoot="180" RotateQuatRoot="0" RotatePosChild="180" RotateQuatChild="180"/>
- <Model File="objects/Weapons/US/NW/nw_arms.chr" RotatePosRoot="180" RotateQuatRoot="0" RotatePosChild="180" RotateQuatChild="180"/>
- <Model File="objects/Weapons/US/NW/nw_arms_fp.chr" RotatePosRoot="180" RotateQuatRoot="0" RotatePosChild="180" RotateQuatChild="180"/>
- <Model File="objects/Weapons/US/NW/nw_arms_beam.chr" RotatePosRoot="180" RotateQuatRoot="0" RotatePosChild="180" RotateQuatChild="180"/>
- <Model File="objects/Weapons/US/Reference_Weapon/light_objects.chr" RotatePosRoot="180" RotateQuatRoot="0" RotatePosChild="180" RotateQuatChild="180"/>
- <Model File="objects/Weapons/US/SMG/SMG_fp.chr" RotatePosRoot="180" RotateQuatRoot="0" RotatePosChild="180" RotateQuatChild="180"/>
- <Model File="objects/Weapons/US/SMG/SMG_fp_low.chr" RotatePosRoot="180" RotateQuatRoot="0" RotatePosChild="180" RotateQuatChild="180"/>
- <Model File="objects/Weapons/US/SOCOM/socom_left_fp.chr" RotatePosRoot="180" RotateQuatRoot="0" RotatePosChild="180" RotateQuatChild="180"/>
- <Model File="objects/Weapons/US/SOCOM/socom_left_fp_low.chr" RotatePosRoot="180" RotateQuatRoot="0" RotatePosChild="180" RotateQuatChild="180"/>
- <Model File="objects/Weapons/US/SOCOM/socom_right_fp.chr" RotatePosRoot="180" RotateQuatRoot="0" RotatePosChild="180" RotateQuatChild="180"/>
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- <Model File="objects/Weapons/US/Transceiver/Transceiver_fp.chr" RotatePosRoot="180" RotateQuatRoot="0" RotatePosChild="180" RotateQuatChild="180"/>
- <Model File="objects/Weapons/US/c4/c4_fp.chr" RotatePosRoot="180" RotateQuatRoot="0" RotatePosChild="180" RotateQuatChild="180"/>
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- <Model File="objects/Weapons/US/claymore/claymore_fp.chr" RotatePosRoot="180" RotateQuatRoot="0" RotatePosChild="180" RotateQuatChild="180"/>
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- <Model File="objects/Weapons/US/heavy_beam/heavy_beam.chr" RotatePosRoot="180" RotateQuatRoot="0" RotatePosChild="180" RotateQuatChild="180"/>
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- <Model File="objects/Weapons/US/scar/SCAR_L-C_fp.chr" RotatePosRoot="180" RotateQuatRoot="0" RotatePosChild="180" RotateQuatChild="180"/>
- <Model File="objects/Weapons/US/sniper_dsg1/sniper_dsg1_fp.chr" RotatePosRoot="180" RotateQuatRoot="0" RotatePosChild="180" RotateQuatChild="180"/>
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- <Model File="objects/Characters/Human/Asian/NK_Soldier/NK_soldier_neck_02.chr" RotatePosRoot="90" RotateQuatRoot="90" RotatePosChild="180" RotateQuatChild="180"/>
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- <Model File="objects/Characters/Human/Asian/NK_Soldier/NK_soldier_base_01.chr" RotatePosRoot="90" RotateQuatRoot="90" RotatePosChild="180" RotateQuatChild="180"/>
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- <Model File="objects/Characters/Human/Asian/NK_Soldier/NK_soldier_arms_02.chr" RotatePosRoot="90" RotateQuatRoot="90" RotatePosChild="180" RotateQuatChild="180"/>
- <Model File="objects/Characters/Human/Asian/NK_Soldier/NK_soldier_arm_upper_01.chr" RotatePosRoot="90" RotateQuatRoot="90" RotatePosChild="180" RotateQuatChild="180"/>
- <Model File="objects/Characters/Human/Asian/NK_Soldier/NK_soldier_arm_upper_02.chr" RotatePosRoot="90" RotateQuatRoot="90" RotatePosChild="180" RotateQuatChild="180"/>
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- <Model File="objects/Characters/Human/Asian/NK_Soldier/NK_soldier_arms_02.chr" RotatePosRoot="90" RotateQuatRoot="90" RotatePosChild="180" RotateQuatChild="180"/>
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- <Model File="objects/Characters/Human/Asian/NK_Soldier/NK_soldier_arm_middle_02.chr" RotatePosRoot="90" RotateQuatRoot="90" RotatePosChild="180" RotateQuatChild="180"/>
- <Model File="objects/Characters/Human/Asian/NK_Soldier/NK_soldier_arm_middle_03.chr" RotatePosRoot="90" RotateQuatRoot="90" RotatePosChild="180" RotateQuatChild="180"/>
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- <Model File="objects/Characters/Human/Asian/NK_Soldier/NK_soldier_arm_lower_03.chr" RotatePosRoot="90" RotateQuatRoot="90" RotatePosChild="180" RotateQuatChild="180"/>
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- <Model File="objects/Characters/Human/Asian/NK_Soldier/NK_soldier_neck_01_veg02.chr" RotatePosRoot="90" RotateQuatRoot="90" RotatePosChild="180" RotateQuatChild="180"/>
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- <Model File="objects/Characters/Human/Asian/NK_Soldier/nk_soldier_camp_cover_light_05_blood_d.chr" RotatePosRoot="90" RotateQuatRoot="90" RotatePosChild="180" RotateQuatChild="180"/>
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